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25 years after the debut of The Settlers, the legendary build-up strategy game returns to Windows PC, under the leadership of Volker Wertich, the series’ inventor. Veni, Vidi, Vici is the sequel of the well-known Settlers game. You start your settlement with only one main building. To build any other buildings, you first must find a source for stones and wood. So you start to build little roads where your men transport all the different goods along.

DXGL is provided subject to the terms of the GNU Lesser General Public License, version 2.1. To install DXGL, simply download and run the Windows installer. To upgrade, install over the old version. All programs configured by the configuration tool or automatically added by the DXGL library will be automatically updated during the installation progress.

Updgrade notes

Please see here for notes regarding upgrading from older versions of DXGL.

The current available version of DXGL is 0.5.19. Please click one of the links below to download.

DXGL 0.5.15 and newer now come in two versions, a standard version requiring at least Windows Vista SP2 and a SSE2-capable processor, and a legacy version with the same requirements as previous versions.

Experimental versions

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DXGL has been built in Visual Studio 2008 and Visual Studio 2005. These builds are experimental and are compatible with Windows 2000 and up. The VS2005 build is built in Multi-Byte Character Set mode and may not be compatible with installation paths containing characters that are not part of your operating system’s ANSI character set.

Experimental x64 version

DXGL is now available in an x64 version, for use with x64 programs. This version is not compatible with 32-bit programs, and should only be downloaded when needed.
OS requirements are the same as for the 32-bit versions, except that the x64 version is required and installation will be canceled if a 32-bit version of Windows is detected.

Please see below for older versions.

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Version history

VersionSourceBinaryMajor changes
0.5.19DownloadDownload
Download (legacy)
Add x64 build. Add shader compatibility with OpenGL 3.x. Fix some API bugs.
0.5.18DownloadDownload
Download (legacy)
Migrate source code to GitHub. Add basic overlay surface support. Add scaling for windowed mode applications.
0.5.17DownloadDownload
Download (legacy)
Add VS2005 and VS2008 builds. Change debug tracing to a .ini option. Fix profile directory SHA256 hashes. Add included directive to .ini files and support alternate dxgl.cfg configuration file.
0.5.16DownloadDownload
Download (legacy)
Upgrade VC2017 to VC2019. Add some improvements to DDraw API. Add color format conversions for several surface formats. Add 1, 2, and 4-bit pixel formats. Add packed YUV pixel formats.
0.5.15DownloadDownload
Download (legacy)
Add VC2017 build. Add Wine DLL overrides. Fix uninstaller to clean up files and registry. Improve color palette support. Improve 512×448 scaling mode. Several bug fixes.
0.5.14DownloadDownloadAdd offline help. Add mouse related hooks including a contributed addition. Improve window mode. Add custom scaling options. Support saving INI files. Fix a few bugs.
0.5.13DownloadDownloadNew DXGL Config application. Improved color depth and display mode selections. Add debug options and rendering hacks. Fix a few bugs.
0.5.12DownloadDownloadFix window mode. Add .ini configuration support. Add debug options. Add color key override. Add single buffer display mode.
0.5.11DownloadDownloadBug fixes. Downgrade runtime to VS2010. Add first pass scaling mode and forced SSAA.
0.5.10DownloadDownloadMinor bug fixes. Optimization for shader cache. Add non-minimizing windowed borderless modes.
0.5.9DownloadDownloadMinor clipper fixes. Isolate most of renderer backend from frontend API. Overhaul installer and configuration.
0.5.8DownloadDownloadUpgrade compiler to Visual Studio 2013. Add forced-window mode. Add borderless-window (non-exclusive) fullscreen mode.
0.5.7DownloadDownloadMinimize fullscreen mode on Alt+Tab and restore desktop resolution. Fix D3DTLVERTEX rendering. Fix D3D color key support. Add depth fill Blt.
0.5.6DownloadDownloadMore API improvements. Improve dithering performance. Full ROP support. Windows 10 compatibility.
0.5.5DownloadDownloadAPI improvements. Add mipmap texture support. Better Direct3D2 texture support. Adjustments to transformed vertices. Add dithering.
0.5.4DownloadDownloadBlt fixes. Color key fix. Add destination and colorspace color key. Add 90 degree blt rotation. Add blt mirroring.
0.5.3DownloadDownloadSurface clipper support. Same source/dest blt fix. Dynamic blt shader generation. Partial ROP support.
0.5.2DownloadDownloadBetter Windows 8.1 compatibility. High DPI support. Custom aspect ratio support. Better 8-bit color support.
0.5.1DownloadDownloadFix Intel graphics compatibility. Support ARB_sampler_objects for more accurate D3D emulation. Fix several bugs. Add tracing support to source code.
0.5.0DownloadDownloadAdd partial DirectX2 D3D support. Enable D3D support on all builds. Improve Windows 8 compatibility. Fix a few D3D bugs.
0.4.2DownloadDownloadAdd wireframe and point rendering. Add fog. Add flat shading. Fix light positions.
0.4.1DownloadDownloadAdd backface culling. Add alpha test functions. Add texture color key. Various DDraw and D3D fixes.
0.4.0DownloadDownloadAdd DirectX5 D3D support. Add locking of surface rects. Various minor fixes.
0.3.2DownloadDownloadRewrite texture management. Add RGBA4444 textures. Add alpha blending. Fix crash in XP.
0.3.1DownloadDownloadFix surface access. Eliminate redundant GL state changes. Some D3D fixes.
0.3.0DownloadDownloadImprove installer. Add DirectX6 D3D support.
0.2.3DownloadDownloadAdd spot lights. Add specular lighting. Add transformed vertices support.
0.2.2DownloadDownloadFix threading bugs. Add Z buffer testing. Add point lights.
0.2.1DownloadDownloadAdd more texture shaders. Add Windows 8 registry fix. Various fixes.
0.2.0DownloadDownloadAdd preliminary IDirect3D7 interfaces. Fix DXGLCFG profiles.
0.1.6DownloadDownloadFix AMD/ATI compatibility. Validate parameters. Fix render thread.
0.1.5DownloadDownloadFix shader engine. Improved application compatibility. Screen smoothing in 8-bit modes.
0.1.4DownloadDownloadUse shaders for rendering. Fix OpenGL memory leaks.
0.1.3DownloadDownloadOptimize texture uploads. Add Z buffer support. Fix framebuffer object initialization.
0.1.2DownloadDownloadAdd COM initialization. Restore display mode when deleting DDraw object. Fix VSync.
0.1.1DownloadDownloadAdd mouse support. Improve render window drawing. Add vertical sync support.
0.1.0DownloadDownloadFix Windows XP compatibility. Add installer. Add application profile support. Add help file.
0.0.7DownloadDownloadAdd DirectDrawEnumerate. Add color fill and colorkey blt(). Fix flipping. Add compatibility with Windows 8.
0.0.6DownloadDownloadSpeed up surface locking. Fix non-multiple-of-8 modes.
0.0.5DownloadDownloadAdd GetDC() GDI surface access. Add more tests to DXGLTest.
0.0.4DownloadDownloadAdd all DDraw interface versions, add 15 and 24 bit modes, add low-res modes, fix memory leaks.
0.0.3DownloadDownloadRemove wxWidgets and GLEW, fix duplicate mode enumeration, multiple fixes.
0.0.2DownloadDownloadAdd windowed mode.
0.0.1DownloadDownloadInitial preview release. Only direct access to primary surface.

Tim Broadbent - 2020-11-15

I spent many hours playing this game passively smoking weed as the only PC in my mates house was in his big bro's room. it was quite trippy. Sadly I've just upgraded to Big Sur on the mac (more fool me) and it doesn't work :(

Manu - 2020-04-25

I'm afraid The Settlers II has never been made for the Amiga. Anyway it's strange that fullscreen doesn't work. Try to edit the dosbox.conf and if you see fullscreen=false change it into fullscreen=true

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David Holman - 2019-08-31

Siedler 2 Download

Another dos version that doesn't want to go full screen. If there's an Amiga version, please give us it.
Pushbullet sms. All your Amiga game versions always work and play nice. Oh well, I'll have to settle (get it?) for the first game, Amiga version.

Zach Daine Mee - 2019-03-22

Loved this game when I was a kid had it on a TTchip for DS (if you don't know what they where it's pretty much a chip that you can put into you're computer and download a whole heap of games onto the TTchip)
Although I'm trying to download this game on my S9 and it's not working? Does any body know where I can get a download file for this game that will support S9 file type

capsy dash - 2018-04-19

so many memories, I used to spend hours watching these little guys when I was a kid.

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Lewis Sykes - 2018-03-19

i cant work out the map editor where is it how do i open it ?

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